古惑狼:皮质的愤怒
《古惑狼:皮质的愤怒》(英语:Crash Bandicoot: The Wrath of Cortex)是一款由Traveller's Tales公司制作、Universal Interactive Studios发行的平台类游戏。游戏最初于2001年11月1日在PlayStation2上发行。[4] 本游戏为古惑狼系列第6作(主系列第4作)。
古惑狼:皮质的愤怒 | |
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类型 | 平台 |
平台 | PlayStation 2、 |
开发商 | Traveller's Tales Eurocom (GC) |
发行商 | Universal Interactive 科乐美 (PS2) |
总监 | Jon Burton |
制作人 | Daniel Suarez |
设计师 | Arthur Parsons Jon Burton James Cunliffe |
编剧 | Jon Burton |
程序 | John Hodskinson |
美术 | James Cunliffe |
音乐 | Andy Blythe and Marten Joustra |
系列 | 古惑狼系列 |
模式 | 单人 |
发行日 | PlayStation 2[1]
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玩家控制着古惑狼需要收集25颗水晶。
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游戏收到多数正面评价。《任天堂力量》称游戏剧情非常多。
参考资料
编辑- ^ Crash Bandicoot: The Wrath of Cortex Related Games. GameSpot. [2012-12-28].
- ^ Crash Bandicoot: The Wrath of Cortex Related Games. GameSpot. [2012-12-30].
- ^ Crash Bandicoot: The Wrath of Cortex Related Games. GameSpot. [2012-12-30].
- ^ Release information. GameFAQs. [2016-03-27]. (原始内容存档于2017-08-09) (英语).
- ^ Crash Bandicoot: The Wrath of Cortex for Xbox - GameRankings. GameRankings. [2009-05-31]. (原始内容存档于2019-12-09).
- ^ Crash Bandicoot: The Wrath of Cortex for PlayStation 2 - GameRankings. GameRankings. [2009-05-31]. (原始内容存档于2019-12-09).
- ^ Crash Bandicoot: The Wrath of Cortex for GameCube - GameRankings. GameRankings. [2009-05-31]. (原始内容存档于2019-12-09).
- ^ Crash Bandicoot: The Wrath of Cortex (xbx: 2002): Reviews. Metacritic. [2009-05-31]. (原始内容存档于2009-05-22).
- ^ Crash Bandicoot: The Wrath of Cortex (ps2: 2001): Reviews. Metacritic. [2009-05-31]. (原始内容存档于2010-04-23).
- ^ Crash Bandicoot: The Wrath of Cortex (cube: 2002): Reviews. Metacritic. [2009-05-31]. (原始内容存档于2009-01-22).
- ^ プレイステーション2 - クラッシュ・バンディクー4 さくれつ!魔神パワー. Famitsu No.915 Pt.2. Pg.70. June 30, 2006.
- ^ Star Dingo. Review: Crash Bandicoot: The Wrath of Cortex. GamePro. 2001-10-30 [2015-03-27]. (原始内容存档于2010-01-10).
If you were hoping the new management would give Crash a big kick in the pants, however, this is one pair of pants you will find quite unkicked.
- ^ Star Dingo. Review: Crash Bandicoot: The Wrath of Cortex. GamePro. 2002-05-02 [2009-05-31]. (原始内容存档于2009-05-24).
Love it or hate it, Wrath of Cortex Xbox is more of more of the same.
- ^ Kilo Watt. Review: Crash Bandicoot: The Wrath of Cortex. GamePro. 2002-09-18 [2009-05-31]. (原始内容存档于2009-02-08).
Graphically, this version is slightly below the recent Xbox release but in line with the competent PlayStation 2 iteration.
- ^ Louis Bedigian. Crash Bandicoot: The Wrath of Cortex Review - PlayStation 2. GameZone. 2001-12-03 [2009-05-31]. (原始内容存档于2009年6月10日).
Any Crash Bandicoot fan would be a fool not to go out and buy this game. I started playing at 2am one night and did not stop until three in the afternoon!
- ^ Michael Lafferty. Crash Bandicoot: The Wrath of Cortex Review - GameCube. GameZone. 2002-10-01 [2009-05-31]. (原始内容存档于2009年9月1日).
Safe, sterile and redundant.
- ^ Carlos McElfish. Crash Bandicoot: The Wrath of Cortex Review - Xbox. GameZone. 2002-04-29 [2009-05-31]. (原始内容存档于2008年10月7日).
If you are looking for an innovative and original experience that does justice to the series you'll have to look elsewhere.
- ^ Doug Perry. IGN: Crash Bandicoot: The Wrath of Cortex Review. IGN. 2001-11-01 [2009-05-31]. (原始内容存档于2012-07-21).
A decent playing and pretty looking Crash Bandicoot game. It's nothing terribly special, but it's not bad, not bad at all.
- ^ Matt Casamassina. IGN: Crash Bandicoot: The Wrath of Cortex Review. IGN. 2002-09-17 [2009-05-31]. (原始内容存档于2012-01-27).
But at the end of the day this is the same Crash game I played so many years ago without any real innovations or evolutions.
- ^ Hilary Goldstein. IGN: Crash Bandicoot: The Wrath of Cortex Review. IGN. 2002-04-26 [2009-05-31]. (原始内容存档于2012-07-24).
A fun game for the most part...However, it fails in some areas, like proper game balance and correct use of surround sound.
- ^ Ben Kosmina. Nintendo World Report - GC Review: Crash Bandicoot: The Wrath of Cortex. Nintendo World Report. 2003-02-14 [2009-05-31]. (原始内容存档于2009-03-28).
Gamers experiencing the wacky mascot for the first time may enjoy it.