重玩價值(Replay value)又稱重複可玩性(Replayability),是指電子遊戲玩家首次通關後繼續遊玩的價值。

多重結局、多可玩角色、分支故事路線、關卡評分、解鎖要素、二周目等設計皆可吸引玩家重玩遊戲[1][2]

參考文獻

編輯
  1. ^ Roth, C., Vermeulen, I., Vorderer, P., & Klimmt, C. (2012). Exploring replay value: shifts and continuities in user experiences between first and second exposure to an interactive story. Cyberpsychology, Behavior, and Social Networking, 15(7), 378-381.
  2. ^ Wolf, M. (2012) Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming. p. 524.