重玩價值(Replay value)又稱重複可玩性(Replayability),是指电子游戏玩家首次通关后继续游玩的价值。

多重结局、多可玩角色、分支故事路线、关卡评分、解锁要素、二周目等设计皆可吸引玩家重玩游戏[1][2]

参考文献

编辑
  1. ^ Roth, C., Vermeulen, I., Vorderer, P., & Klimmt, C. (2012). Exploring replay value: shifts and continuities in user experiences between first and second exposure to an interactive story. Cyberpsychology, Behavior, and Social Networking, 15(7), 378-381.
  2. ^ Wolf, M. (2012) Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming. p. 524.